Thursday, 2 August 2012

do you have the latest 3DS max shaders?

I have noticed a few don't, but everyone has them.

in:

C:\Program Files (x86)\Steam\steamapps\common\railworks\dev\Shaders

copy 2 files,  ShaderDesc.txt and App.fbk into your 3DS max plugcfg folder. (the one in users)

C:\Users\RSderek\AppData\Local\Autodesk\3dsmax\2011 - 32bit\enu\plugcfg

The last shader in the kuju list should be: TrainShadowOnlyDiffuse.fx

regards

Derek


9 comments:

  1. BTW: When will be available an plug-in-package for Max 2013???

    regards
    Jan

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  2. Not my call I'm afraid. When we need is great I guess. regards Derek

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  3. Derek, I am trying to use the trainbumpspecenvmask shader for y loco, but I get this annoying shine that makes the engine look very glossy. I am trying to acheive the same effect as the dash 9 body texture and cant seem to get it right. any ideas as to why mine is so shiny?

    thanks

    ian

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  4. what are you using for your spec map? (alpha channel in the diffuse texture) The lighter the increase in shine, the darker the duller.

    regards

    Derek

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  5. Hello Derek,

    Since the upgrade to TS2013 from TS2012, I am now getting an "incorrect parameter" when trying to preview a previously build model in the asset editor. The only thing i added to it was a new BlendATexDiff map. It seems to be choking on converting the new texture. My question: Will these new shaders you're talking about here, alleviate the problem Im having?

    Kind Regard,
    Rich Chargin

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  6. Hellow, Derek! I'am a Train Simulator 2013 user from Russia.
    I have a question about TrainPostDPPObjectDiffuse.fx
    On the figures links on wich are in this message below is the same object, but in left side of picture it uses the TexDiff.fx shader and on the right side of picture it uses TrainPostDPPObjectDiffuse.fx shader. I use a very cost-effective graphics card settings 8x FSAA + MSAA, because at the higher my FPS drops. Thin objects such as the catenary details have very bad look to the TexDiff.fx shader with these graphics card settings. So I, like other users and developers from railunion.net, very suitable TrainPostDPPObjectDiffuse.fx shader that I use in order to improve the image and save resources graphics card. But, as seen in the picture, using the shader objects are not covered by third-party sources of light that look very bad and spoils the experience of playing at night. And the use of TexDiff.fx shader makes objects bad looking at day. In the following screenshots you can see, that catenary objects wich use TrainPostDPPObjectDiffuse.fx shader look good at day. I beg you, correct the shader so that it is covered by external light sources. You just be sure to let me know if this shader corrected in the near future, such as the twenty-sixth of September 2013 or the latest patches, or the work will be postponed to a back burner.I just need to know to wait for me until you fix the shader, or should I look for other ways to work around this problem, for example to buy a more powerful graphics card and use TexDiff.fx shader on my catenary with higher graphics card settings. Building my route catenary suspended because of this.

    http://fotki.yandex.ru/users/mmtyurin/view/769131/?page=10 fig.1
    http://fotki.yandex.ru/users/mmtyurin/view/769133/?page=10 fig.2
    http://fotki.yandex.ru/users/mmtyurin/view/769132/?page=10 fig.3

    With best regards from russian users of Train Simulator 2013, Michael.

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  7. I'm sorry. I've just noticed that that pictures are in my private album. So I post it again, but now you can see the pictures. Sorry
    http://fotki.yandex.ru/users/mmtyurin/view/771223?page=3
    http://fotki.yandex.ru/users/mmtyurin/view/771224?page=3
    http://fotki.yandex.ru/users/mmtyurin/view/771225?page=3
    Near the lower right corner of the image there is an option with a choice of size. You can view the image in its original size.

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  8. Hello sir,iam trying to export a 3d model to RW i have converted it to .IGS but i dont know how to import into the game and also is there a way to create a developer folder if so can u point me in that direction?? thanks in advance

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  9. lol forgot to mention iam a newbie to this modding trainsim

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