The Art of RailWorks
Sunday, 16 June 2019
It just so happens
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I need to make a new set of characters, so I may well get round to finishing these character posts.. :)
5 comments:
Friday, 25 December 2015
How to: Characters - Part 01
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This is a subject I have promised to talk about for a very long time. Sorry for those of you that have been waiting, and by now most of you...
24 comments:
Wednesday, 28 October 2015
Q and A
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I have not kept up this Blog for ages and stuff has moved on. Feel free to ask questions and I will try my very best to answer them. I wil...
10 comments:
Sunday, 20 October 2013
DDS type
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I notice a few people are unsure what DDS type to use in photoshop, Use the ARGB or XRGB for textures without an alpha channel. See photo...
16 comments:
Thursday, 2 August 2012
do you have the latest 3DS max shaders?
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I have noticed a few don't, but everyone has them. in: C:\Program Files (x86)\Steam\steamapps\common\railworks\dev\Shaders copy 2 ...
10 comments:
Wednesday, 25 July 2012
Quiet?
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This blog is my own personal one and not an rs one. I update it when I want,can or requested. I have my own personal projects on the go as ...
Wednesday, 13 June 2012
Mapping a simple building in 3DS max
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In the previous post I talked about General texturing. I skipped the bit about mapping, sorry. There are a number of ways to map/edit text...
1 comment:
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